everybody's sad is a Unity 3D VR game for the HTC Vive, intended to be shown at festivals. My work on the game included narrative and level design, project management, programming and 2D artwork.
DID A WHOLE LOT ON IT
The Senpai is a Unity 3D web and PC/Mac visual novel. My work on the game included basically everything, except for audio, and approximately half of the writing because I wrote it with my main dude Clark. You can play it if you want cowboy, just press the button up there that says 'The Senpai'
SceneSampler is a social game for events and festivals, using Arduino-based wearable technology to have two players 'map out' a social space using sound. The game was produced in collaboration with Katherine Isbister's Social Emotional Technology Lab at UC Santa Cruz. My work on the game included software and hardware design, as well as programming.
It'll be released in late June 2018. It's a secret. I'm not allowed to tell you. It's like a 2D web-based action game. I can't tell you any more. It's about a bicycle. Shit!! I wasn't supposed to say that!! My work on it includes design, with an emphasis on UI and UX design, as well as 2D art and programming.